This makes me sad, although I understand the technical reasons under the hood… Perhaps there can be a flag for this somewhere that allows different behaviour in different wrappers?
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max is very inconsistent in its counting (channels, frames, lists processor) but most of the advance stuff counts from 0 so we sticked to that for now… adding a -1 at the front of your object should sort your problem
Yes - but all channel counts in max are from 1. Max is indeed inconsistent, but not in this specific area.
Of course I can fix it at my end, but I’d prefer it to be easier.
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+1 for doing it how it happens in Max, but more importantly, whatever it is should be clear in (all of)the helpfile(s).
Each time I’m using a chan
message, I have to make a peek~
to make sure I’m getting what I think I should be getting since none of the objects say where the chans
are counting from.