In chasing the dragon for “less latency” I’ve eyeballed going to a higher sample rate as it’s pretty low hanging fruit. Going from 44.1k to 48k would be like a “free” 8% increase in speed!
Granted, stuff might get a bit sticky, particularly in the
fluid.verse~ as samples and duration (in my patches at least, though I don’t think I’m alone) are used interchangeably. I’ve been meaning to go back and do some patch hygiene to clean this stuff up anyways.
44.1k and 48k are also close enough that they would be perceptually close enough, for doing things like segmenting based on duration. 100ms is pretty close to 91.875ms in terms of patching based on audible perception. Less so if you start doubling sampling rates.
Does anyone run at 48k by default? Or even higher?
Do you experience any (noticeable) CPU increases?
Any other pitfalls?