I would like to have access to the synths that the Fluid objects create on the server, or at least be able to send them messages. I would especially like to be able to pause and unpause them so they are not taking up CPU while they are not in use.
So, if the FluidMLPRegressor had a pause and unpause method, all I would need to do is call that to pause and unpause them.
I think you already do. again @weefuzzy magic will be at work here, but for instance, the kr query are addressing a .synth of the process. I presume you have checked the classdef though, so Owen will have more wisdom. What I don’t get is that it should not cost anything to run if you don’t query (trigger) or very little, so this might be linked to your bug report…