As mentioned in the thread comparing
fluid.bufpitch~, I mentioned a comb audio to bassline thing I’ve built for my main performance patch for November.
The patch itself isn’t too generally useful, but figured I’d share it anyways.
This is the main bit of the patch pulled out and put into demo form, so it exists a bit out of context.
What it does, is take audio from a comb, runs it into a pitch/onset detection section, to extract “notes” from that, which are then stored in a database to be used by another part of the patch (related to this process actually).
The comb audio is along the lines of this kind of thing:
For the purposes of this patch, I just take the realtime (modulo/transposed) output from the algorithm and send it to an oscillator for sonification.
combBass.zip (418.3 KB)