Fluid.jit.plotter, for a better performance than fluid.plotter

That’s definitely loooads faster!

Having some parity would be nice as I think I use the color/size things in places in my patches (sp.plotter mainly). I do miss that crazy 5d one we were building a couple years ago, but thankfully there’s a native way to do all that now, even if a bit slow for large datasets.

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