Happy to try and get you going!
First: We’ll need to get you equipped with
- a compiler
- a program called CMake, which we use to manage the build processes.
- a program called Git, which we use for version control
- the Max SDK
The first order of business (and maybe the hardest) is getting the xcode command line tools installed. I’m assuming you have little use for xcode itself (which is a very large install), so we’ll see if we can get you set up with just the terminal stuff (which is tiny).
This might work, and if it does is the quickest way. Open terminal and run
If that doesn’t work, then you might end up needing an Apple Developer account (free) to manually download.
- The xcode version compatible with 10.14.6 is 11.3 (according to this)
- Which can be downloaded from here (requires login)
The easiest way to install this (IMO) is via something called homebrew, which is a package manager for all kinds of useful command line tools. So, first one needs to install homebrew by running this terminal command:
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
Then, once it’s installed, start a new terminal window and use homebrew to install cmake:
brew install cmake
Can be installed via homebrew as well:
brew install git
Can be downloaded directly from here. Unzip it somewhere, (bearing in mind that you’ll need to type its location later, when compiling!)
I have mine in my Max packages folder but you don’t have to (and locations without spaces in the name are simpler to deal with on the command line)
One you have these bits installed, we should be able to get going with a build