FluidBufNMF crashes Supercollider server

Hello everyone,

FluidBufNMF suddenly started to crash the supercollider server. The server has to be restarted twice to run again afterwards (it also crashes during the first restart).

Here is the crash log.

System: macOS 15.5 (24F74)

Supercollider: 3.14.0

What version of FluCoMa are you on? I realized I’m on:

Fluid Corpus Manipulation Toolkit: version 1.0.7+sha.34a5435.core.sha.60c944d0

But now there is 1.0.9:

// ================

This crash also happened for me on my 1.0.7 with this:

b = Buffer.readChannel(s,FluidFilesPath("Nicol-LoopE-M.wav"))

c = Buffer(s);

FluidBufNMF.processBlocking(s,b,bases:c);

I just upgraded to 1.0.9 and I get no crash:

b = Buffer.readChannel(s,FluidFilesPath("Nicol-LoopE-M.wav"))

c = Buffer(s);

FluidBufNMF.processBlocking(s,b,bases:c);

2 Likes

Oh, somehow I missed the 1.0.9 release… that fixed it! :sweat_smile:

1 Like