Ok, gotten a crash that points to fluid.bufpitch~
as well, so maybe that helps.
bufpitch crash.zip (39.4 KB)
I’ve also narrowed down the problem to some “realtime” analysis I’m doing, but I can’t see what’s different since the core abstraction is literally the same.
This part here is what’s freaking things out:
The sp.xxxframe
abstractions are literally the same as I posted above, which have since been updated to be @blocking 1
by default, and changing to @blocking 2
with a defer
, like so:
What’s upstream from that in sp.realtimeframe~
is kind of like the JIT onset detection thing I’ve been doing for ages, but being clocked by a phasor~
:
I tried switching the phasor~
to a vanilla metro
, but that literally crashes Max (and I think is what lead to the fluid.bufpitch~
crash above).
Should the first “tick” of this phasor/clock be defer
’d to feed into the @blocking 1
downstream and then switch back to the high-priority thread or is there some other leaky thread stuff going on here?
edit: this defer
the first phasor tick thing makes no difference.