I have issues with the bpatcher’s hard coding some paths. The error can be seen in the max console when I try to select a sample from the FluCoMa media.
The problem is that embedded bpatcher’s don’t play nicely with loadmess
and thispatcher
it seems. After probing it with prints it seems that loadmess will fire and thispatcher just outputs nothing. I tried deferlow
ing the message but that did nothing too. My solution is copying the patching from inside the bpatcher
, making it an abstraction and then pointing the bpatcher to that abstraction rather than embedding.