1.0.10 release is out!

Dear all

Mostly fixes, a few breaking changes (below in the TL:DR) and a few cool features.

all release-notes available here.

TL;DR:

new cool random seeding for all rng dependant algo
better (s)kmean seeding

The only breaking changes are highlighted in there:

C++: some class signatures
SC: parameter order for seeding objects
PD: latency gets a proper message output instead of just a number to be consistent and future-proof

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binaries:

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it should be in the Max Package manager in the next few days. It is already in Pd’s deken.

Hello! As a pure expression of curiosity: how do you include Claude in the development process?

Right now, Claude is only answering specific questions about compilation errors. So very little, free, and more like a teacher. I am still trying to stay on top of and understand our codebase (as I was saying in the other thread )

I don’t plan to integrate it more than this in the short- to mid-term future (aka unleash ‘agents’ to do a task (fixing, optimising, adding features)) because I am still interested in understanding everything more than getting to ‘results’ in a feature-bloating way.

Does it make sense? It does for me for now.

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