1.0.10 release timeline question

ok people, attached are the claude. ai-generated release notes as we stand (nightly vs 1.0.9) as we can see there are bug fixes and one new feature (seedable random)

I think of releasing now since all these features are road-tested. I also hope to fix a few bugs and release .11 before very long (as I want to work on deeper changes that will need longer nightly testing)

TL;DR

bug fixes
new cool random seeding for all rng dependant algo
better (s)kmean seeding

The only breaking changes are highlighted in there:

C++: some class signatures
SC: parameter order for seeding objects

Archive.zip (346.7 KB)