I am planning what is a bug fix and a few new fun features I’ve run tested for months. I wonder if people have a bit of time to help with test or not? If so, let me know your os.
I also wonder if some people need it to be sorted absolutely before September - i.e. to avoid teaching mess. There are not a lot of breaking changes… actually none that I can think of but I need to be careful here.
Let me know in the next days, so I can plan my summer priorities.
I hope nobody held their breath… I’m still planning the release, but many, many, many things got in the way. I hope to do it before the end of September, and if lucky this week.
oh so you’re excited post-release. that is deffo happening/starting to happen in October as part of my day job, so I have to release first this (mostly fixing) 1.0.10
Huge congratulations to the entire team on the official v1 release of the Fluid Corpus Manipulation Toolset! After nearly 5 years of hard work, alpha/beta phases, and workshops, seeing it finally out for Max, SuperCollider, and Pure Data is incredible. Can’t wait to dive into the machine listening and dataset workflows
ok people, attached are the claude. ai-generated release notes as we stand (nightly vs 1.0.9) as we can see there are bug fixes and one new feature (seedable random)
I think of releasing now since all these features are road-tested. I also hope to fix a few bugs and release .11 before very long (as I want to work on deeper changes that will need longer nightly testing)
TL;DR
bug fixes
new cool random seeding for all rng dependant algo
better (s)kmean seeding
The only breaking changes are highlighted in there:
C++: some class signatures
SC: parameter order for seeding objects